| Level Name | Record | Player | Date | Links |
|---|---|---|---|---|
| Small Divide | Goal | ptr231 | Dec. 17, 2012 | [Link] |
| Observatory Observation Station | 6 Moves | ptr231 | Dec. 15, 2012 | [Link] (D) |
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It takes about 105 seconds until the centre column starts to break up.
When it's in the horizontal position, the aim is to make 2 Fish touch the far left side at the same time. This will knock it enough to send it into a wobble and will either jerk downwards to the right or to the left. Most of the time it'll go the wrong way to the right, but if you're lucky it'll go left and pull the island out far enough. I think 6 Fish is the minimum amount you can use to make it work, 5 won't have enough pull. - comments from player |
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| Tower of Goo | 11 Moves | naveed_rizvi | Dec. 6, 2012 | [Link] |
| Incineration Destination | 4 Moves | ptr231 | Oct. 8, 2012 | [Link] |
| Ivy Towers | OCD | ptr231 | Oct. 8, 2012 | [Link] |
| Whistler | Goal | ptr231 | Oct. 3, 2012 | [Link] [Download] |
| Regurgitation Pumping Station | Goal | ptr231 | Oct. 1, 2012 | [Link] |
| Small Divide | 23 Balls | ptr231 | Sept. 26, 2012 | [Link] [Download] (D) |
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The second move I do (adding a strand) is a necessity so that the structure is strong enough later on to withstand the shaking long enough until those (3:26) two goos get stuck to the ground. When adding the final goo on top, I found that placing it to the left gives the best chance of it working.
Getting it to break up properly is just pure luck; I'd say you've got about a 1 in 30 chance of success. Fortunately, it didn't take me that many. Also, you cant afford to let any goos enter the pipe prior to the break as you need them all to do it. Here's a vid of the break in slow motion if you're interested: http://www.youtube.com/watch?v=3sdawnKFBYU - comments from player |
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| Small Divide | 22 Balls | ptr231 | Sept. 22, 2012 | [Link] |
| Burning Man | Goal | ptr231 | Sept. 21, 2012 | [Link] [Download] (D) |
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To perform this trick all you need to do is pick up the balloon and drag it down really fast in front of the Fuse block until it gets forced from your grip. It will then glitch out and dart up and down until it (hopefully) gets lodged inside the blockhead causing it to shoot up at great speed and crash down hard buckling the structure.
The glitch occurs in balls with a dampening factor, i.e, balloons and Fish. Most of the time the balloon will simply fly up and disappear/die, so it may take quite a few goes until you get the desired block bump. Getting the blockhead to flip on its side is simply a matter of luck. I'm not sure yet if it's vital to getting 3 sec. - comments from player |
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| Burning Man | Goal | ptr231 | Sept. 21, 2012 | |
| Welcoming Unit | Goal | ptr231 | Sept. 20, 2012 | [Link] |
| Infesty the Worm | Goal | ptr231 | Sept. 18, 2012 | [Link] |
| You Have To Explode The Head | Goal | ptr231 | Sept. 17, 2012 | [Link] [Download] |
| Fly Away Little Ones | Goal | ptr231 | Sept. 16, 2012 | [Link] |
| Incineration Destination | 6 Moves | ptr231 | Sept. 12, 2012 | [Link] (D) |
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Kicking a line over wasn't the plan, I detached the 2nd ball by accident. Normally I'd kick the main triangle over like in the 8 move vid. - comments from player
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| MOM's Computer | Goal | ptr231 | June 20, 2012 | [Link] [Download] |
| Incineration Destination | 8 Moves | ptr231 | June 20, 2012 | [Link] |
| The Server Farm | 30 Balls | ptr231 | June 18, 2012 | [Link] [Download] |
| Super Fuse Challenge Time | 2 Moves | ptr231 | June 16, 2012 | [Link] [Download] (D) |
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The music sounds strange because I had the game running on another account as well so it halved the waiting time between goes, switching from one to the other. - comments from player
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| Fly Away Little Ones | 15 Balls | ptr231 | June 14, 2012 | [Link] (D) |
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This takes advantage of a glitch in the game where if you click on a detachable ball really fast, it makes it stick in one spot and spring back when moved. The more you click on it, the stronger it'll become, i.e., the less you'll be able to move it. This force comes in handy for ripping structures apart.
There's a trick used that lets you move a speed-clicked detachable ball (here a balloon) further than it would normally. There's two ways it can be done: The first and simplest way is to use the mouse wheel - just pick up the ball and spin away. The only problem though is that you can only move it vertically. The second way - the one I used here - is useful if you don't have a wheel (or want to move horizontally). Go into windowed mode (Alt+Enter), then get hold of the balloon and quickly move the mouse out of the game window, then quickly move the mouse back in and out of the window on the side you want it to go and the balloon will start moving as far as you want. Here's a vid demonstrating it - https://www.youtube.com/watch?v=LB9ik9J9BRs&t=0s You can tell I'm using this way because of the slight pauses you can see as I switch between windowed and fullscreen. - comments from player |
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| Horizontal Transportation Innovation Committee | 63 Balls | ptr231 | June 12, 2012 | [Link] (D) |
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This takes advantage of a glitch in the game where if you click really fast on an attached detachable ball, it'll cause it to get stuck at the spot it was clicked and always pull back towards there when moved. The more you click on it, the stronger it'll become, i.e., the less you'll be able to move it. This force comes in handy for ripping structures apart.
There's a trick used that lets you move a speed-clicked detachable ball (here a balloon) further than it would normally. There's two ways it can be done: The first and simplest way is to use the mouse wheel - just pick up the ball and spin away. The only problem though is that you can only move it vertically. The second way - the one I used here - is useful if you don't have a wheel (or want to move horizontally). Go into windowed mode (Alt+Enter), then get hold of the balloon and quickly move the mouse out of the game window, then quickly move the mouse back in and out of the window on the side you want it to go and the balloon will start moving as far as you want. Here's a vid showing it - https://www.youtube.com/watch?v=LB9ik9J9BRs&t=0s You can tell I'm using this way because of the slight pauses you can see as I switch between windowed and fullscreen. - comments from player |
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| Weather Vane | 107 Balls | ptr231 | June 11, 2012 | [Link] (D) |
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This takes advantage of a glitch in the game where if you click on a detachable ball really fast, it makes it stick in one spot and spring back when moved. The more you click on it, the stronger it'll become, i.e., the less you'll be able to move it. This force comes in handy for ripping structures apart.
There's a trick used that lets you move a speed-clicked detachable ball (here a balloon) further than it would normally. There's two ways it can be done: The first and simplest way is to use the mouse wheel - just pick up the ball and spin away. The only problem though is that you can only move it vertically. The second way - the one I used here - is useful if you don't have a wheel (or want to move horizontally). Go into windowed mode (Alt+Enter), then get hold of the balloon and quickly move the mouse out of the game window, then quickly move the mouse back in and out of the window on the side you want it to go and the balloon will start moving as far as you want. Here's a vid demonstrating it - https://www.youtube.com/watch?v=LB9ik9J9BRs&t=0s You can tell I'm using this way because of the slight pauses you can see as I switch between windowed and fullscreen. - comments from player |
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| Water Lock | 46 Balls | goomatz | June 9, 2012 | [Link] [Download] (D) |
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This strategy takes advantage of a bug in the game. If you keep clicking a Pokey ball very fast it will pull towards the point where you clicked it. - comments from player
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| Misty's Long Bony Road | 65 Balls | ptr231 | June 8, 2012 | [Link] [Download] (D) |
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This takes advantage of a glitch in the game where if you click really fast on a detachable ball it'll cause it to get stuck at the spot it was clicked and always pull back towards there when moved. The more you click on it, the stronger it'll become, i.e., the less you'll be able to move it. This force comes in handy for ripping structures apart.
There's a trick used that lets you move a speed-clicked detachable ball (here a Bone) further than it would normally. There's two ways it can be done: The first and simplest way is to use the mouse wheel - just pick up the ball and spin away. The only problem though is that you can only move it vertically. The second way - the one I used here - is useful if you don't have a wheel (or want to move horizontally). Go into windowed mode (Alt+Enter), then get hold of the balloon and quickly move the mouse out of the game window, then quickly move the mouse back in and out of the window on the side you want it to go and the balloon will start moving as far as you want. Here's a vid showing it - http://www.youtube.com/watch?v=LB9ik9J9BRs You can tell I'm using this way because of the slight pauses you can see as I switch between windowed and fullscreen. - comments from player |
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| Fisty's Bog | 20 Balls | ptr231 | June 8, 2012 | [Link] (D) |
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This takes advantage of a glitch in the game where if you click on a detachable ball really fast, it makes it stick in one spot and spring back when moved. The more you click on it, the stronger it'll become, i.e., the less you'll be able to move it. This force comes in handy for ripping structures apart.
There's a trick used that lets you move a speed-clicked detachable ball (here a balloon) further than it would normally. There's two ways it can be done: The first and simplest way is to use the mouse wheel - just pick up the ball and spin away. The only problem though is that you can only move it vertically. The second way - the one I used here - is useful if you don't have a wheel. Go into windowed mode (Alt+Enter), then get hold of the balloon and quickly move the mouse out of the game window, then quickly move the mouse back in and out of the window on the side you want it to go and the balloon will start moving as far as you want. Here's a vid demonstrating it - https://www.youtube.com/watch?v=LB9ik9J9BRs&t=0s You can tell I'm using this way because of the slight pauses you can see as I switch between windowed and fullscreen. When the pipe is active, you cant pause the balloons (or any ball) as they move along a strand. That's why I pulled the ball out of the pipe. - comments from player |
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| Fisty's Bog | 19 Balls | ptr231 | June 5, 2012 | |
| Infesty the Worm | 36 Balls | ptr231 | June 3, 2012 | [Link] [Download] (D) |
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This takes advantage of a glitch in the game where if you click really fast on a detachable ball it'll cause it to get stuck at the spot it was clicked and always pull back towards there when moved. The more you click on it, the stronger it'll become, i.e., the less you'll be able to move it. This force comes in handy for ripping structures apart.
There's a trick used that lets you move a speed-clicked detachable ball (here a balloon) further than it would normally. There's two ways it can be done: The first and simplest way is to use the mouse wheel - just pick up the ball and spin away. The only problem though is that you can only move it vertically. The second way - the one I used here - is useful if you don't have a wheel (or want to move horizontally). Go into windowed mode (Alt+Enter), then get hold of the balloon and quickly move the mouse out of the game window, then quickly move the mouse back in and out of the window on the side you want it to go and the balloon will start moving as far as you want. Here's a vid showing it - http://www.youtube.com/watch?v=LB9ik9J9BRs You can tell I'm using this way because of the slight pauses you can see as I switch between windowed and fullscreen. I use the platform furthest away from the pipe because it has the thinnest geometry so the balls can be more easily hooked around it. Plus it's just the right height off the ground so the low balloon is strong enough to pull the balls down. - comments from player |
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| Beauty and the Electric Tentacle | 56 Balls | goomatz | June 1, 2012 | [Link] [Download] (D) |
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This strategy takes advantage of a bug in the game. If you keep clicking a balloon ball very fast it will pull towards the point where you clicked it. - comments from player
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| Hello, World | 0 Moves | ptr231 | May 23, 2012 | [Link] [Download] (D) |
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The speedy movement of the Bit's causes the structure to rock slightly which gradually shifts it towards the wall. The time it takes can vary somewhat, but you're looking at roughly 10 or 11 hours.
To keep the whistling going without having to hold the click down - minimize the game (Alt+Enter), start whistling and move the cursor out of the game window. The pause you see at 0:23 is when I maximized back. The music sounds odd and the whistle keeps playing because I'd left the game running on other accounts as well to give me multiple goes at it. - comments from player |
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| Ode to the Bridge Builder | 8 Moves | ptr231 | April 11, 2012 | [Link] |
| Ivy Towers | Goal | ptr231 | April 7, 2012 | [Link] [Download] |
| Beauty School | Goal | ptr231 | April 7, 2012 | [Link] |
| Horizontal Transportation Innovation Committee | Goal | ptr231 | April 6, 2012 | [Link] |
| Bulletin Board System | OCD | ptr231 | April 5, 2012 | [Link] |
| Bulletin Board System | 2 Moves | ptr231 | April 3, 2012 | [Link] [Download] |
| The Third Wheel | 3 Moves | ptr231 | March 27, 2012 | [Link] |
| Weather Vane | 10 Moves | ptr231 | March 27, 2012 | [Link] |
| Tower of Goo | 12 Moves | ptr231 | March 23, 2012 | [Link] |
| Ode to the Bridge Builder | Goal | ptr231 | March 3, 2012 | [Link] |
| Hang Low | Goal | ptr231 | Jan. 17, 2012 | [Link] |
| Second Hand Smoke | Goal | ptr231 | Nov. 30, 2011 | [Link] |
| Misty's Long Bony Road | Goal | ptr231 | Nov. 13, 2011 | [Link] |
| Fisty's Bog | 18 Balls | ptr231 | Aug. 15, 2011 | [Link] |
| Super Fuse Challenge Time | Goal | ptr231 | Aug. 12, 2011 | [Link] |
| Misty's Long Bony Road | 5 Moves | ptr231 | Aug. 12, 2011 | [Link] |
| Fisty’s Bog | 6 Moves | ptr231 | Aug. 9, 2011 | [Link] |
| Impale Sticky | 6 Moves | ptr231 | Aug. 8, 2011 | [Link] |
| Flying Machine | 10 Balls | ptr231 | May 24, 2011 | [Link] [Download] (D) |
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This takes advantage of a glitch in the game where if you click really fast on a detachable ball it'll cause it to get stuck at the spot it was clicked and always pull back towards there when moved. The more you click on it, the stronger it'll become, i.e., the less you'll be able to move it. This force comes in handy for ripping structures apart.
Here's an easier way to get all 10 - http://www.youtube.com/watch?v=jQS3D7lyAYk - comments from player |
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| The Third Wheel | 26 Balls | ptr231 | May 22, 2011 | [Link] [Download] (D) |
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This takes advantage of a glitch in the game where if you click really fast on a detachable ball it'll cause it to get stuck at the spot it was clicked and always pull back towards there when moved. The more you click on it, the stronger it'll become, i.e., the less you'll be able to move it. This force comes in handy for ripping structures apart. - comments from player
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